© 2019 by Daniel Smart.

Tutorial: How to make custom Mini Maps for Dawn of War

September 13, 2017

Seeing as Relic News is down and various Youtube video's no longer exist. I can't find a link to explain how to make mini maps. So I'm making a tutorial. 

 

For this tutorial I'll be using my recently released Choral City map, Microsoft Paint and Gimp 2.

 

Tools Needed:

 

  • A map made with the Dawn of War Mod tools. A link for the tools can be found here.

  • Microsoft Paint

  • Gimp 2/Photoshop or any other image editing software.

  • About 300kb to 1MB of space on your hard drive.

 

 

Step One:

 

Open up your map with the Map Editor and disable the Fog and Sky box (Ctrl F + Ctrl K).

Then find the middle of your map and zoom out until your entire playable area of your map is in the window and a little of the outside as well. (See Picture 1)

 

Note: Enabling the Impass Map Editor will help you find your playable area.

Then take a screen shot of this image. I use the Print Screen button.

 

 

Step Two:

 

Open up Microsoft Paint, paste your screenshot onto the canvas and then crop the image as best you can until you only have playable space in the image. (See Picture 3)

 

Note: Depending on map it is sometimes advised to place a black square line around your map to prevent the UI from messing up. You can easily do this with the square tool in Paint.

Then save this as whatever you want.

 

Step Three:

 

Open your image editing software and open your Paint masterpiece. For Gimp, click on the Image tab and then select Scale Image.

 

This part is important. DOW maps require two images, an icon for use in the main menu and the minimap. I'll show you how to make both.

 

For the icon, scale the image down 512 x 512. Don't worry about any other settings and then click scale. The image should now become smaller. (See Picture 5)

For the minimap, you need to scale the image down to 256 x 256, once again don't worry about any other settings.

 

Step Four:

 

Now with your small images, you need to export them as .tga files.

For Gimp click on File and then Export As. (See Picture 6)

 

Unless I'm uploading a file to ModDB or somewhere I usually set my export path to where my game is installed.

Now another thing to note is that these images need to be named the same as your map. So for example in the case of Choral City:

 

Note: Betrayal_HHH was Choral City's original title before I changed it in the editor.

 

Betrayal_HHH.tga (this is the main map file)

Betrayal_HHH.sgb (this is the second map file)

Betrayal_HHH_icon.tga (this is the larger 512 x 512 file)

Betrayal_HHH_mm.tga (this is the smaller 256 x 256 file)

 

Once named correctly click Export. You will get some options to choose from, don't worry about any of them except for RLE compression. This needs to be unchecked. (See Picture 8)

Then export the file.

 

Congratulations you've made an icon and minimap for Dawn of War. If these files are in the game folder, you should now be able to see them in game.

 

 

 

 F.A.Q

 

1) My minimap is green/ my icon is black

Double check the images are the correct size and their names match the map file.

 

2) My minimap isn't accurate

Refer back to Step Two and adjust your cropping then follow the rest of the steps.

 

3) My minimap is the wrong way round/ at the wrong angle

See Picture 1, the top of the map is top right border from the default camera. Adjust it with the initial screenshot or in Gimp rotate the image.

 

4) How do I do this in Photoshop?

You'll have to find the settings your self but the method is exactly the same.

 

5) What about the capture points/relics etc from your last screenshot?

The engine places them onto the minimap, you don't have to do it.

 

Thanks for reading. If you have any questions contact me on Mod Db or tweet at me.

 

 

 

 

 

 

 

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